Announcement for Mac M1 (Silicon) users + PS CC 22.3 + panels

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Joel
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Announcement for Mac M1 (Silicon) users + PS CC 22.3 + panels

Post by Joel »

With the release of the Apple M1 computers (Silicon Mac), late 2020, Adobe had to adapt to the new Apple architecture. If you’re a PS CC user then this has the following consequences:

1. If you have the Apple M1 Silicon Mac (latest Apple Mini, Macbooks and iMac not running on Intel processors) and PS CC 22.3:
CEP extensions (plugins/panels like the B&W Artisan Pro and Quick Mask Pro panel, and other similar panels from other panel manufacturers that can be found and activated via PS > Window > Extensions (legacy)) will not be available anymore. Only so-called UXP panels are available with PS CC 22.3 in combination with Apple M1
You can have access to those panels/plugins, by working under Rosetta emulation mode by going to Finder > Right-click the PS CC app there > select Get info > check Rosetta emulation. Then run PS again. You will find the first time of starting up PS will be slower but this will go back to normal in subsequent start ups of PS CC.
2. If you have the Apple M1 Silicon Mac (latest Apple Mini, Macbooks and iMac not running on Intel processors) and use PS CC earlier than 22.3:
All plugins can be accessed.
3. If you are on Apple machines with Intel processors and all Windows machines and PS CC 22.3 or older (provided it's supported by Adobe):
All plugins can be accessed.

Note1: You can find the plugins in PS> Window > Extensions (legacy) in the latest PS versions. Until PS CC2020 it could be found under PS> Window > Extensions. So without the 'legacy'. The UXP panels, which our panels are not (yet) can now be found under (the new menu item) PS > Plugins.
Note2: the various caveats/known issues, listed on the Adobe site for working with specific versions of PS with Mac OS operating systems, regardless of the processor: https://helpx.adobe.com/photoshop/kb/ph ... g-sur.html

In short:
For Windows users nothing changes with the latest versions of PS CC if you are a user of our panels or any other CEP panels/plugins from other developers.
For Apple users with Mac computers running on Intel processors nothing changes with the latest versions of PS CC if you’re a user of our panels or any other CEP panels/plugins from other developers.
For Apple users with the latest Mac computers running on the recently released M1 processors and using PS CC 22.3: you can run under Rosetta emulation as described above to access the (CEP) panels or stay with earlier PS CC 22.x versions.

To make our panels future proof we will also work on UXP panels but this will take some time because there are still various incompatibilities between Adobe products and the functionality on Apple M1 machines compared to other machines. This apart from the fact, it takes some time for us to develop it.

This message/thread will be continuously updated when there are new developments/insights.
Joel Tjintjelaar - admin/owner
https://www.bwvision.com/
User avatar
Joel
Owner/Admin
Posts: 56
Joined: Tue Dec 08, 2020 1:50 pm
Contact:

Re: Announcement for Mac M1 (Silicon) users + PS CC 22.3 + panels

Post by Joel »

Some additional background info provided by Adobe for those of you who want to know more:
1.Known issues Adobe with Apple M1: https://helpx.adobe.com/photoshop/kb/ph ... own-issues
2.Info on Rosetta for M1 and how to install or open: https://support.apple.com/en-us/HT211861
3.Some info on UXP panels (Apple Silicon will only work with UXP based panels): https://www.adobe.io/photoshop/uxp/
Joel Tjintjelaar - admin/owner
https://www.bwvision.com/
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Joel
Owner/Admin
Posts: 56
Joined: Tue Dec 08, 2020 1:50 pm
Contact:

Re: Announcement for Mac M1 (Silicon) users + PS CC 22.3 + panels

Post by Joel »

An update from the Admin (Joel Tjintjelaar) on the progress for the UXP version of the Artisan Pro X and Quick Mask pro panels:

At this moment we're developing the UXP version of the panels, to be called plugins only, and we've succeeded in adapting some parts of the panel to the new UXP platform. This works fine. We're talking about simple features like the automatic creation of luminosity masks, simple conversions, and standard PS-curves or PS-levels based adjustments.
As our panels largely consist of complex features/presets that cannot be found in Adobe Photoshop as an existing feature or consist of presets that represent extensive sequences of various PS steps (sometimes more than 200 steps in one preset), those features are far more challenging on the UXP platform. We have not managed to successfully complete those yet. This also has to do with the fact that Adobe PS for UXP and for the latest M1 Silicon processor Macs, still isn't out-developed yet and there's still not enough documentation available from Adobe on how to handle those omissions.

In short: I'm aware that there are plugin developers who already finished the UXP versions of their panels, but compared to the features we've built into our panels, they're relatively straightforward. To make all of our features possible on the UXP platform will also depend on the timeline Adobe has set to 'finish' their own developments. We're still confident we can do this by the end of the year and there will be one significant difference then: the panel works so much faster on UXP!
Joel Tjintjelaar - admin/owner
https://www.bwvision.com/
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